Program

Program

Introduction to rethinking development: A novel perspective on a complex problem

09:30-11:00 Opening & Keynote talk by Ron Dahl

Adolescents grow up in a complex society with expectations from peers, family members, teachers, and municipalities, and with novel technological tools that are not always well integrated within existing networks. In addition, each new generation of adolescents has new challenges, inspirations, and ambitions. Young people of today may interpret social situations and societal challenges in a different way than previous generations. Yet, we expect that adolescents are uniquely equipped to be game changers for many large societal challenges such as social injustice and climate change. How can adolescents get the resources to be game changers for societal challenges in a complex world? This can be considered a ‘wicked problem’.
 
•        Welcome by Arwin van Buuren (Dean Impact and Engagement, EUR)
•        Getting to know each other
•        Keynote talk by Ron Dahl (Community Health Sciences, University of California Berkeley)

11:15-12:30 Keynote talk by Sarah-Jayne Blakemore

  • Keynote talk by Sarah-Jayne Blakemore (Psychology and Cognitive Neuroscience, Cambridge University)
  • Interactive reflection: Defining the big questions

12:30-14:00 Interactive lunch session

Participants will use conversation cards during lunch to continue working on the big questions from multiple perspectives. The aim is that by the end of the day, we have collaboratively defined the big questions with regard to adolescents as game changers for 21st century societal challenges.

14:00-14:30 Sharing outcomes of the interactive lunch session

14:30-16:00 Participatory designs

Participatory research allows us to integrate empirical evidence with the interpretation of youth on existing problems and reach out to communities that are not always represented in research. In this interactive session researchers will develop new perspectives on how to integrate research in participatory designs and vice versa with a focus on societal contribution and media use.

  • Lysanne te Brinke (Healthy Start Ambition Lead, EUR)
  • Esther Rozendaal (Healthy Start Convergence, EUR)
  • Commentary by Wilco van Dijk (Leiden University, Knowledge Center Psychology and Economic Behavior)
 


Behavioral and neural development of societally relevant skills

09:30-11:00 Self and others in experimental designs

Contributions to the needs of others have often been studied using experiments that balance the needs of self and others. How do adolescents divide resources with known and unknown (i.e. distant) others? Taking the perspectives of others, also unknown others, is critical for 21st century challenges that require collaboration and consideration of diverse others. This session will summarize studies suggesting that the adolescent brain is wired for social connections with targets that are personally important, as marked by relatively heightened neural sensitivity for close targets, and that interactions with socio-cognitive skills such as perspective taking may trigger adolescents to build broader societal connections and networks.
 
•       Lydia Krabbendam (Clinical, Neuro-, & Developmental Psychology, VU)
•       Suzanne van de Groep (EUR, Healthy Start Convergence)
•       Commentary by Martijn Janse (Lieve Mark)

11:15-12:30 Introduction to Design Thinking

Design thinking is a commonly used method in industrial design to decompose complex problems. We will address the need to redefine our scientific questions by embracing complexity and pinpoint the need for integrative transdisciplinary approaches. This complementary integrative method allows for a richer assessment of adolescent social development. During this part of the workshop, we will start with an introduction in design thinking (including human centered design) by industrial designers and define the complexity of the problem, which also serves as a master class in design methods. During an interactive session we will draw out the problem on wall paper and this will be a working place throughout the workshop.

  • Susanna Osinga (MSc Industrial Design, TU Delft)
  • Milene Goncalves (Industrial Design Engineering, TU Delft)

12:30-13:45 Walking lunch session

Participants will explore Delft based on an inspiration tour. At different locations throughout the city, design activities will be performed to develop novel directions that emerged from the workshop “can adolescents be game changers for 21st century societal challenges?”.

13:45-14:30 Time Out Theater

Theatre as an Answer to Polarisation is a work-in-progress: a first glimpse into a living process. In a time where black-and-white thinking and misinformation blur the line between fact and opinion, young people step outside their own bubbles to listen, to speak, and to confront. Their words are brought to the stage by actors through verbatim theatre, a form widely used in academia and even in the UK legal system to make the stories behind data tangible. Here it becomes both a voice for youth and, ultimately, a method to gather new insights from the audience.

14:30-16:00 Mechanisms of change: How to become a gamechanger

How individuals process vicarious rewards beyond the self is important for contribution, goal setting, and learning in adolescence within larger societal contexts. Neural development, shaped by exposures and marked by plasticity, is related to various health outcomes, including social functioning and mental health. Resilience-promoting factors may buffer adverse exposures, support healthy developmental trajectories, and equip adolescents to become meaningful contributors to society.

  • Anna van Duijvenvoorde (Developmental and Educational Psychology, Leiden University)
  • Ryan Muetzel (Healthy Start Convergence, Erasmus Medical Center)
  • Commentary by Anita Harrewijn (EUR)

16:15-17:15 Societal context: Being young in times of climate change and polarization

  • Keynote talk by Sander Thomaes (Developmental Psychology, Utrecht University)
  • Commentary by Gijs Schumacher (Hot Politics Lab, UvA)
  • Commentary by Lotte Prins (NJR)

Towards a future perspective: Developing interventions and Living Labs

09:45-12:15 Opportunities of technology

Tech platforms have transformed opportunities for adolescents’ prosocial behaviors in several ways by reducing temporal and social barriers to help others, recording prosocial behaviors more permanently, and creating novel opportunities for engaging in prosocial behaviors. At the same time, there have been concerns about the influence of social media on adolescents’ wellbeing, and on how the spread of misinformation online may influence adolescents’ development. Nonetheless, our knowledge on this topic remains relatively limited, and future studies would benefit from focusing on a more profound understanding of adolescents’ online behaviors, including distinct types of online contribution behavior (e.g., standing up against injustice, ecofriendly behavior), what is needed for digital resilience, and how this affects developmental patterns in adolescence. This session will integrate several of the research lines that were discussed in days 1-3 and seek ways to integrate knowledge from tech platforms with existing scientific methods and approaches.

  • Candice Odgers (School of Social Ecology, University of California Irvine)
  • Ili Ma (Developmental and Educational Psychology, Leiden University)
  • Commentary by Wouter van den Bos (Developmental Psychology, UvA)

12:00-12:45 Interactive session: Enriching the drawing board

  • Susanna Osinga (MSc Industrial Design, TU Delft)

12:45-13:45 Interactive lunch session

Participants will discuss a future agenda around the theme “Can adolescents be game changers for 21st century societal challenges”.

14:15-15:45 Society, politics, and psychology: Knowledge bridging roundtable

  • Keynote talk by Bert Bakker (Hot Politics Lab, UvA)
  • Commentary by societal partner Frederiek Nabben (Time Out)
  • Commentary by Jeroen van der Waal (Governance and Pluralism, EUR)

16:00-17:30 From Ideas to Action: Shaping the Future Agenda Using a Living Lab Approach

Future research methods require a novel direction in terms of integrating knowledge from within and outside the universities (research ‘in the wild’) and may seek closer collaboration with developmental science driven policy. One potential step in this direction is by the implementation of Living City Labs, defined as a specific geographically bound (e.g., a city or a neighborhood) science-practitioner workspace where multiple parties collaborate with their own roles and responsibilities. A Living Lab approach encompasses that scientific and societal problems are approached using an iterative (i.e., design thinking) approach, allowing for adaptation based on ‘user-testing’. Living Labs are well known for science-business collaborations in life science and technology, but recently more of these approaches are developed in the field of social sciences. An advantage of a Living City Lab is that scientists, citizen organizations, societal partners, adolescents, and policy makers ‘co-own’ a certain problem and scientific results can therefore be more quickly implemented in policy. Transdisciplinary science can foster prosocial development opportunities (e.g., in school programs) through real-life interventions and provide an opportunity to align adolescents’ need to be heard and opportunities for their contribution.

  • Keynote talk by Eveline Crone (SYNC Lab, EUR)
  • Commentary by Amine Bakkali (MIND Us)